I wrote this about Atomic Highway
Yeah there are mutants, but this isn't Gamma WorldI'm thinking Atomic Highway will soon be played at our gaming table.
I wrote this about Atomic Highway
Yeah there are mutants, but this isn't Gamma World
Our Saturday night DM ended the game on the edge of a huge cliffhanger this week. We have been, I think running through Scourge of the Slave Lords, or Secrets of the Slavers Stockades although heavily modified by the DM. Anyway midway through the evening we find a stairway down to a lower level. We were almost immediately set upon by an Arial Servant, that attempted to scoop up Ryoon our elven archer, luckily he was able to break free, after a short engagement our Mage Horis wasn't so lucky.
We raced after Hoiris, and quickly fell into an ambush. An evil somethingorother dude zapped Rufio our rogue into an unknown portal, and proceeded to electrocute us with a fancy Bronze Dragon helm, ouch! I forget who got the best of the evil dude, but when they did the Arial Servant opened some sort of portal back to the astral plane. The group wanting/hoping to save Rufio hastily followed the Arial Servant in the vain hope of locating the poor rogue. What a great cliff hanger, and it was fun.
I got home late, but the next morning after my coffee the first thing I did was pull out my copy of Jeff Grubb's excellent The Manual of the Planes to do a little research, although after I finished the first couple of paragraphs I thought better and closed the book, I'd hate to spoil my own fun. The fact that we were even battling an arial servant, or ended up on the astral plane was a mystery to us until the end of the session when the DM let it slip we were all on the same plane then spilled the rest. I've never adventured on another plane as a player of a DM so I am excited where we are going.
I went into the match wanting to push hard, and the first day I shot well, day two on the other hand I crashed hard, but managed to pick myself up on day three (really a quarter day). I ended up 13th. not really where I wanted to be, but I learned a bunch. My lovely wife photographed all weekend from which I grabbed this and did a quick edit.
I mentioned previously that one of the players in our C&C
Yoda is also the only none elf in the troupe, I don't particularly care for elves. Maybe Orlando Bloom's portrayal of Legolas forever turned me off to elves, maybe because I enjoy playing Gygaxien dwarves who don't care for elves, who knows and I don't care, I just don't like elves. To throw a wrench in the parties works I made the elven characters come from a secretive/secluded nation state, and the humans in the region they are adventuring in are afraid and suspicious of all elves who they share a border with. I hope the players will struggle with racism and this will lead to interesting role-playing. Since the group arrived at the Keep
Tolkien Elves are tough, which is one of the reasons I suppose people like playing elves. AD&D 1e/2e elves with their infra-vision +1 to hit with long bow or long sword +1 dexterity, basically immune to charm and sleep and on and on. C&C elves inherit from Gygax most of those traits. One thing I really like is elves have twilight vision not deepvision (Dwarves, 1/2 orcs. and Gnomes mostly) which finally makes sence to me. Why would the terrainean elf get the same underground vision as the subterranean dwarf.
Yesterday we role played, yeah I try to get some role-playing in every weekend like the good geek I am, but yesterday we really role played. Our complete group has met twice now for a Castles and Crusades
An hour and a half later we started the game. The group encountered the spiders, (one of our players really doesn't like spiders, however his character was okay) which I had worked in a a threat to the keeps food supply; therefor earning the group a bit of good will form some at the keep. Sorry Christian I forgot to make a photo of the game mat for you. The rest of the evening was spent exploring the Keep and surrounding Hamlet which I shamelessly stole from Bigby's Left Hand.
My wife and I go to a local Farmers market Thursday nights, it has been kind of damp here in sunny so cal the last couple of days and as expected market night was cancelled. The wife and I took a long walk around downtown to kill some time before dinner, which got me thinking about toughness, which southern Californians are not, and the make up of our new Castles and Crusades
Yes we have two warriors (ranger and paladin), and a monk ... which I think of as somewhere between a warrior and a cleric if measured by martial prowess but it kind of shocks me that our C&C
Which got me thinking about the evolution of the fighter in AD&D. 1e pre Unearthed Arcana the combat might of a paladin (and rangers up to level 6 at which point the other warriors get another attack every other round your ranger gets it at level 7) was the same as a fighter yeah the fighter levels up a little quicker, but is it worth it? Weapon specialization introduced in Unearthed Arcana gives the fighter a huge combat advantage, but rangers can specialize too so once again the fighter is shorted. 2e weapon specialization is limited to the fighter and finally a dude that wants to kick ass in hand to hand combat now has a clear choice of a class that is the master of the battle field. In C&C
And seeing my two favorite classes missing, I think about what I can throw at the group. Now I know they will be able to handle most things, but in our last session if there was a fighter or a cleric in the party the lizardmen encounter could have been a lot quicker or less bloody. Without a cleric's undead turning ability are they going to run away or trudge through the zombies? Pink can do a little healing, but she is no battlefield medic, so do I load them up with healing potions, ointments, or a wand ... not going down that road. I'll see how they get through the caves of chaos before making any of those decisions, and there may be some attrition in the caves.